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Release 1.1.2 — the default path works end to end
Fix release for 1.1.1: the minimal path end to end, engine commands that run on Godot, Unity and Unreal, hook warnings you can see, and verdicts that say when they could not check. Details in CHANGELOG.md; upgrade steps in UPGRADING.md (v1.1.1 → v1.1.2). Fixes #67 Fixes #131 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01WuJn2FdynEybfL5KC697nJ
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Claude Opus 5.5
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@@ -33,8 +33,8 @@ fi
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# `.claude/rules/*.md` files carry `paths:` frontmatter, and a path-scoped rule
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# loads only when Claude READS a file matching the pattern -- not on every tool
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# use, and not when it CREATES one. This framework's agents predominantly create
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# files: a new GDD, a new source file, a new test. So "does the rule for
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# src/gameplay/** ever actually reach the model?" has a real answer, and before
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# files: a new GDD, a new source file, a new test. So "does the gameplay-code
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# rule ever actually reach the model?" has a real answer, and before
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# this hook the only way to get it was to infer it from behaviour afterwards.
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#
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# That inference was made once here, expensively: a data-file rule specified one
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