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Release 1.1.2 — the default path works end to end
Fix release for 1.1.1: the minimal path end to end, engine commands that run on Godot, Unity and Unreal, hook warnings you can see, and verdicts that say when they could not check. Details in CHANGELOG.md; upgrade steps in UPGRADING.md (v1.1.1 → v1.1.2). Fixes #67 Fixes #131 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01WuJn2FdynEybfL5KC697nJ
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Claude Opus 5.5
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@@ -28,7 +28,11 @@ fi
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[ -n "$CCGS_ROOT" ] && cd "$CCGS_ROOT" 2>/dev/null || true
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# post-compact.sh — fires after conversation compaction
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# Reminds Claude to restore session state from the file-backed checkpoint.
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#
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# THIS OUTPUT DOES NOT REACH CLAUDE. Claude Code writes PostCompact stdout to
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# the debug log and discards its systemMessage (hooks documentation). Recovery
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# after a compaction is session-start.sh, which SessionStart runs again with
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# source `compact`; the reminder below is for the debug log only.
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# features.session_state: off => this hook is a no-op. Default `on`; see
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# session_state_enabled() in yaml-helper.sh.
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@@ -42,8 +46,9 @@ ACTIVE="production/session-state/active.md"
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echo "=== Context Restored After Compaction ==="
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if [ -f "$ACTIVE" ]; then
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SIZE=$(wc -l < "$ACTIVE" 2>/dev/null || echo "?")
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echo "Session state file exists: $ACTIVE ($SIZE lines)"
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# tr: BSD wc (macOS) right-aligns its count ("( 35 lines)").
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SIZE=$(wc -l < "$ACTIVE" 2>/dev/null | tr -d ' ')
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echo "Session state file exists: $ACTIVE (${SIZE:-?} lines)"
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echo "IMPORTANT: Read this file now to restore your working context."
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echo "It contains: current task, decisions made, files in progress, open questions."
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else
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