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Release 1.1.2 — the default path works end to end
Fix release for 1.1.1: the minimal path end to end, engine commands that run on Godot, Unity and Unreal, hook warnings you can see, and verdicts that say when they could not check. Details in CHANGELOG.md; upgrade steps in UPGRADING.md (v1.1.1 → v1.1.2). Fixes #67 Fixes #131 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01WuJn2FdynEybfL5KC697nJ
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Claude Opus 5.5
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@@ -4,8 +4,8 @@
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schema_version: 1
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framework:
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version: 1.1.1
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last_upgraded: 2026-09-24
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version: 1.1.2
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last_upgraded: 2026-09-25
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# NOTE: this template ships with no `modes:` block, and the six knobs below must
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# never be added to one.
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@@ -22,5 +22,6 @@ framework:
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# same rule for the file it writes.
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#
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# Per-developer preferences belong in `project.local.yaml` (gitignored), not
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# here. `/settings <key>=<value>` writes there. See
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# `.claude/docs/config-resolution.md` for the full precedence order.
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# here. `/settings --local <key>=<value>` writes there; `/settings <key>=<value>`
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# edits this file. See `.claude/docs/config-resolution.md` for the full
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# precedence order.
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