Release 1.1.3 — long skills keep their later steps

Fix release for 1.1.2: the 14 longest skills keep their later phases
after a compaction, a question nobody answered is never taken as an
answer, settings read the same from a subfolder, the commit check works
for a project in a subfolder of a larger repository, every skill opens
with a title, and the shipped allow rules no longer approve deleting a
branch or writing files without asking. Details in CHANGELOG.md; upgrade
steps in UPGRADING.md (v1.1.2 → v1.1.3).

Refs #83
Refs #133

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0185en4t76fPn7315q4c3nko
This commit is contained in:
Donchitos
2026-10-08 17:52:48 +11:00
co-authored by Claude Opus 5.5
parent b21fa0f7f2
commit be8993bbc5
231 changed files with 12000 additions and 10527 deletions
-13
View File
@@ -190,19 +190,6 @@ Collect every verdict from the directors that ran, then apply escalation rules:
---
## Adding New Gates
1. Assign a gate ID: `[DIRECTOR-PREFIX]-[DESCRIPTIVE-SLUG]`. Prefixes: `CD-`
`TD-` `PR-` `LP-` `QL-` `ND-` `AD-`; add new ones for new agents
(`audio-director` → `AU-`, `ux-designer` → `UX-`)
2. Create `.claude/docs/director-gates/[gate-id].md` (lowercase), starting with
the standard "> Gate definition..." header note, with all five fields:
Trigger, Context to pass, Prompt, Verdicts, special handling notes
3. Add its row to the Gate Index table above
4. Reference it in skills by ID only — never copy the prompt text into the skill
---
## Gate Coverage by Stage
| Stage | Required Gates | Optional Gates |