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Release 1.1.3 — long skills keep their later steps
Fix release for 1.1.2: the 14 longest skills keep their later phases after a compaction, a question nobody answered is never taken as an answer, settings read the same from a subfolder, the commit check works for a project in a subfolder of a larger repository, every skill opens with a title, and the shipped allow rules no longer approve deleting a branch or writing files without asking. Details in CHANGELOG.md; upgrade steps in UPGRADING.md (v1.1.2 → v1.1.3). Refs #83 Refs #133 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0185en4t76fPn7315q4c3nko
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Claude Opus 5.5
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@@ -6,7 +6,7 @@ other doc does:
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1. **Which value should a skill recommend** for a given project or user?
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2. **When should a skill proactively suggest changing** a setting already set?
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## Boundary with its siblings — do not duplicate their content here
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## Boundary with its siblings
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| Doc | Answers | Nature |
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|---|---|---|
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@@ -15,8 +15,8 @@ other doc does:
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| **`settings-guidance.md`** (this file) | Which value to *recommend*, and *when* | Prescriptive |
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Skills reference this doc **on demand**, only at a "recommend a setting" moment.
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It is deliberately **not** a CLAUDE.md import — advisory content must not ride in
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per-turn context (the same reason `context-management.md` was demoted).
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It is **not** a CLAUDE.md import — advisory content must not ride in per-turn
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context.
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---
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@@ -26,8 +26,7 @@ Almost every "what settings should I use?" question reduces to one choice:
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`modes.rigor` (`minimal` | `standard` | `full`, default `minimal`). It fronts six
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sub-knobs — `modes.workflow`, `docs.density`, `qa.level`, `modes.story_granularity`,
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`modes.review_mode`, `team.size`. Recommend **rigor**, not the six; let the
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expansion do the rest. Full expansion table lives in `effects-map.md § modes.rigor`
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— do not restate it here.
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expansion do the rest. The full expansion table is in `effects-map.md § modes.rigor`.
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`modes.automation` (`collaborative` | `guided` | `autonomous`) is a **separate
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axis** — how often skills stop to confirm — and is *not* fronted by rigor. Pick it
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@@ -73,8 +72,8 @@ rigor; want that?"). If the user has **no concept yet** (exploring), do not seed
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"No concept yet" means **no signal**, not a particular onboarding path. A rough
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one-line hint is still a description: if it trips the signals above, seed from the
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signal. Only fall back to `minimal`-for-exploring when the user has given you
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nothing to map. (`/start` Phase 3d states the same rule for its Path A/B branch —
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the two must agree, since both drive the identical recommendation.)
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nothing to map. (`/start` Phase 3d states the same rule for its Path A/B branch;
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both drive the same recommendation.)
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---
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@@ -106,7 +105,7 @@ state is needed — but never emit the same suggestion twice in one session.
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| `/gate-check` | on PASS into a new stage | § 4 (raise trigger) |
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| `/settings` | view output — further reading | § 2 (choosing a value) |
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Each skill carries a **one-line pointer** to this doc, not a copy of its tables.
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These skills each carry a **one-line pointer** to this doc.
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---
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