Release 1.1.3 — long skills keep their later steps

Fix release for 1.1.2: the 14 longest skills keep their later phases
after a compaction, a question nobody answered is never taken as an
answer, settings read the same from a subfolder, the commit check works
for a project in a subfolder of a larger repository, every skill opens
with a title, and the shipped allow rules no longer approve deleting a
branch or writing files without asking. Details in CHANGELOG.md; upgrade
steps in UPGRADING.md (v1.1.2 → v1.1.3).

Refs #83
Refs #133

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0185en4t76fPn7315q4c3nko
This commit is contained in:
Donchitos
2026-10-08 17:52:48 +11:00
co-authored by Claude Opus 5.5
parent b21fa0f7f2
commit be8993bbc5
231 changed files with 12000 additions and 10527 deletions
+12 -6
View File
@@ -10,19 +10,25 @@
# - When a GDD requirement is reworded (same intent): update `requirement`
# text and add a `revised` date. The ID stays the same.
# - When a requirement is removed from the GDD: set status: deprecated.
# - When a requirement is split or replaced: set status: superseded-by with
# the new TR-ID(s).
# - When a requirement is split or replaced: set
# status: "superseded-by: TR-[system]-NNN" with the new TR-ID(s), quoted:
# unquoted, the second colon makes the file invalid YAML.
#
# WRITTEN BY: /architecture-review (appends new entries, never overwrites)
# READ BY: /create-stories (embed IDs in stories)
# /dev-story (current requirement text before implementing)
# /story-done (look up current requirement text at review time)
# /story-readiness (validate TR-ID exists and is active)
# /create-epics (trace requirements to ADR coverage)
# /test-helpers (map requirements to tested systems)
# /adopt (brownfield audit: is the registry there)
#
# ID FORMAT: TR-[system-slug]-[NNN]
# system-slug = short slug matching the GDD system name
# ID FORMAT: TR-[system]-[NNN]
# [system] = a short lowercase slug for the system. It is an alias: the
# system's key (system_overrides and the like) is its GDD filename stem
# NNN = three-digit zero-padded sequence per system, starting at 001
#
# STATUS VALUES: active | deprecated | superseded-by: TR-[system]-NNN
# STATUS VALUES: active | deprecated | "superseded-by: TR-[system]-NNN"
version: 1
last_updated: ""
@@ -53,4 +59,4 @@ requirements: []
# requirement: "Old damage formula using raw stats"
# created: 2026-03-10
# revised: ""
# status: superseded-by: TR-combat-001
# status: "superseded-by: TR-combat-001"