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Release 1.1.0 — one config file, and a process weight you choose
`project.yaml` at the repo root is now the single source of truth for a project's configuration, replacing `production/stage.txt`, `production/review-mode.txt` and `.claude/docs/technical-preferences.md` (all three still read as a fallback; nothing is force-deleted). **`modes.rigor` — one question instead of six.** `minimal`, `standard` or `full` fronts six knobs: `modes.workflow`, `docs.density`, `qa.level`, `modes.story_granularity`, `modes.review_mode` and `team.size`. It defaults to `minimal`, which is a change from 1.0's behaviour: the heavier tier was measured costing several times more to reach working code without producing a better result, and returning nothing when a fresh developer inherited the project. Pin `modes.rigor: standard` to keep 1.0's process level. Also in this release: - `/settings` to view or change any setting, and `project.local.yaml` for per-developer preferences that should not be committed. - `system_overrides` to hold one system to a higher standard than the rest of the project, and `testing.strict` to set per test type whether missing evidence blocks a story or warns. - A story that changes anything the player sees is not closed until the game has been launched, observed, and a screenshot retained in `production/qa/evidence/`. A parse check is not a run. This holds at every rigor level, including `minimal`, where automated tests are waived but the look is not. - The code root is engine-specific and enforced as such: Godot `src/`, Unity `Assets/`, Unreal `Source/<Module>/`. Two of the three will not build a project laid out any other way. - Migration tooling for existing projects: `.claude/scripts/migrate-v1-config.sh` converts a 1.0 layout, non-destructively by default, with a report to review before `--finalize` deletes anything. - Ask-before-write holds regardless of personal automation settings. Upgrading from 1.0 or earlier: see UPGRADING.md. Full list of changes: CHANGELOG.md. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016xvzG3i7pWQg4LjyDwWMXd
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> Gate definition, loaded by `/gate-check` for the TARGET PHASE ONLY.
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> Never load the other five — one gate applies per invocation.
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# Gate: Technical Setup → Pre-Production
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**Required Artifacts:**
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- [ ] Engine chosen (CLAUDE.md Technology Stack is not `[CHOOSE]`)
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- [ ] Project config populated (`project.yaml` has engine/naming/performance set, or legacy `.claude/docs/technical-preferences.md` populated)
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- [ ] Art bible exists at `design/art/art-bible.md` with at least Sections 1–4 (Visual Identity Foundation)
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- [ ] At least 3 Architecture Decision Records in `docs/architecture/` covering
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Foundation-layer systems (scene management, event architecture, save/load)
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- [ ] Engine reference docs exist in `docs/engine-reference/[engine]/`
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- [ ] Test framework initialized: `tests/unit/` and `tests/integration/` directories exist
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- [ ] CI/CD test workflow exists at `.github/workflows/tests.yml` (or equivalent)
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- [ ] At least one example test file exists to confirm the framework is functional
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- [ ] Master architecture document exists at `docs/architecture/architecture.md`
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- [ ] Architecture traceability index exists at `docs/architecture/requirements-traceability.md`
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- [ ] `/architecture-review` has been run (a review report file exists in `docs/architecture/`)
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- [ ] `design/accessibility-requirements.md` exists with accessibility tier committed
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- [ ] `design/ux/interaction-patterns.md` exists (pattern library initialized, even if minimal)
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**Quality Checks:**
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- [ ] Architecture decisions cover core systems (rendering, input, state management)
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- [ ] Technical preferences have naming conventions and performance budgets set
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- [ ] Accessibility tier is defined and documented (even "Basic" is acceptable — undefined is not)
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- [ ] At least one screen's UX spec started (often the main menu or core HUD is designed during Technical Setup)
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- [ ] All ADRs have an **Engine Compatibility section** with engine version stamped
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- [ ] All ADRs have a **GDD Requirements Addressed section** with explicit GDD linkage
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- [ ] No ADR references APIs listed in `docs/engine-reference/[engine]/deprecated-apis.md`
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- [ ] All HIGH RISK engine domains (per VERSION.md) have been explicitly addressed
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in the architecture document or flagged as open questions
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- [ ] Architecture traceability matrix has **zero Foundation layer gaps**
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(all Foundation requirements must have ADR coverage before Pre-Production)
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**ADR Circular Dependency Check**: run the deterministic graph builder rather than
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reading every ADR to trace the graph by hand — a manual trace across a dozen ADRs
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eventually misses an edge; the script cannot:
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```
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Bash: bash .claude/scripts/adr-dep-graph.sh
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```
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It prints `ADRS`, `EDGES` (one `adr-A -> adr-B` per Depends-On reference),
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`NO_DEPS_SECTION` (ADRs with no Depends On), and a `CYCLE:` line per node in any
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dependency cycle.
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- **Any `CYCLE:` lines → FAIL**: "Circular ADR dependency: [the nodes on the
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`CYCLE:` lines]. Neither can reach Accepted while the cycle exists. Remove one
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'Depends On' edge to break the cycle."
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- No `CYCLE:` lines → this check passes. But the acyclic result is only as
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trustworthy as the dependency sections are complete: if `NO_DEPS_SECTION` lists
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many ADRs, surface that as a CONCERNS note rather than a clean pass.
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**Engine Validation** (read `docs/engine-reference/[engine]/VERSION.md` first):
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- [ ] ADRs that touch post-cutoff engine APIs are flagged with Knowledge Risk: HIGH/MEDIUM
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- [ ] `/architecture-review` engine audit shows no deprecated API usage
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- [ ] All ADRs agree on the same engine version (no stale version references)
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## Workflow tier reductions
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The checklist above is the **`full` baseline**. At lower tiers apply the
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reduction for the resolved tier; items not named keep their status above.
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Reductions only ever *relax* a requirement — `workflow_overrides` is the
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only thing that adds one.
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- **`full`** — engine + art bible §1–4+ + 3+ ADRs + architecture + UX specs started + accessibility doc + traceability index all required
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- **`standard`** — art bible required **only if visual-asset stories exist**; ADRs reduced to **critical (Foundation-layer) only**; UX-specs-started, accessibility doc, interaction-patterns, traceability index → recommended
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- **`minimal`** — only **engine configured** required (the minimal floor); everything else **drops**
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