Donchitos
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f36494e70c
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Model routing, PostCompact hook, parallel spawning, error recovery
Model tier assignment:
- model: haiku → help, sprint-status, story-readiness, scope-check,
project-stage-detect, changelog, patch-notes, onboard (read-only/format)
- model: opus → review-all-gdds, architecture-review, gate-check
(multi-doc synthesis, high-stakes verdicts)
PostCompact hook:
- New .claude/hooks/post-compact.sh — fires after compaction, reminds
Claude to re-read production/session-state/active.md to restore context
- Registered in settings.json between PreCompact and Stop
Parallel Task spawning:
- review-all-gdds: Phase 2 (consistency) and Phase 3 (design theory) now
explicitly instructed to spawn as parallel Task agents simultaneously
Error Recovery Protocol:
- Standard BLOCKED-handling section added to: review-all-gdds,
architecture-review, dev-story, team-combat, team-qa, team-narrative,
team-level, team-ui, team-audio, team-release, team-polish
- Pattern: surface blocker → assess dependencies → offer 3 options via
AskUserQuestion → always produce partial report
Coordination rules:
- Added Model Tier Assignment table with routing rationale
- Added Subagents vs Agent Teams section (experimental agent teams docs)
- Added Parallel Task Protocol (when/how to spawn parallel agents)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-16 15:33:21 +11:00 |
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Donchitos
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a2f8ed93ff
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Skills refinement: improve formatting, phase structure, and trigger descriptions across 9 skills
- balance-check: rewrote as explicit phases with domain routing table; expanded trigger hints
- scope-check: restructured into numbered phases for clarity
- adopt, review-all-gdds, help, project-stage-detect: add argument mode headers or trigger hints
- gate-check, sprint-status, story-readiness: minor wording and structure improvements
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-15 17:38:56 +11:00 |
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Donchitos
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cdb1aa83b7
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Session memory extraction + tiered context loading improvements
- /review-all-gdds, /architecture-review, /story-done: auto-append Session
Extract block to active.md after report write (verdict, flags, next action)
- /review-all-gdds, /architecture-review, /create-epics-stories, /content-audit:
L0 summary scan phase before full document load (reduces token cost)
- GDD template: added Summary section + Cross-References table + Last Verified field
- ADR template: added Summary section + Last Verified field
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-13 15:56:42 +11:00 |
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Donchitos
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70fbf670fc
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Gap closure: feedback loops, traceability, and new /content-audit skill
- NEW /content-audit skill: GDD-specified content vs implemented content gap
report with COMPLETE/IN PROGRESS/EARLY/NOT STARTED per system
- balance-check: Fix & Verify Cycle phase (fix → re-verify → propagate-design-change)
- perf-profile: Scope & Timeline Decision phase for M/L effort optimizations
- playtest-report: Action Routing phase categorizes findings → design/balance/bugs/polish
- review-all-gdds: Phase 4 Cross-System Scenario Walkthrough (multi-system sequences)
- story-done: Test-Criterion Traceability (each AC mapped to a test, BLOCKING if >50% untested)
- code-review: ADR Compliance Check (ARCHITECTURAL VIOLATION / ADR DRIFT / MINOR DEVIATION)
- setup-engine: upgrade subcommand (pre-upgrade API scan, migration plan, VERSION.md update)
- story-readiness: Asset References Check (verifies referenced asset paths exist)
- validate-assets.sh: invalid JSON now exits 1 (blocking); naming issues exit 0 (warning)
- workflow-catalog.yaml + sprint-plan: /scope-check wired into production phase
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-12 11:18:43 +11:00 |
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Donchitos
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0bbf25ec31
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Pipeline integrity + brownfield adoption system
Pipeline integrity (4 fixes for snapshot-vs-live-reference problem):
- NEW docs/architecture/tr-registry.yaml: persistent stable TR-IDs per GDD
requirement; /architecture-review bootstraps and appends, never renumbers
- /create-control-manifest: added Manifest Version stamp to header
- /create-epics-stories: stories embed TR-ID reference (not quoted text),
Manifest Version from manifest, ADR status gate (Proposed → Blocked)
- /story-done: TR-ID registry lookup at review time, manifest staleness check
- /story-readiness: ADR Accepted check, TR-ID validity, manifest version check
- /review-all-gdds + /architecture-review: fixed parenthetical status values
("Needs Revision" only, no parentheticals that break exact-match reads)
Workflow infrastructure:
- NEW /help skill: context-aware "what's next" using workflow-catalog.yaml
- NEW .claude/docs/workflow-catalog.yaml: YAML-driven phase/step sequence
- /sprint-plan + /sprint-status: sprint-status.yaml machine-written tracking
Brownfield adoption system (migrate, not replace):
- NEW /adopt skill: format compliance audit (not existence check); classifies
gaps BLOCKING/HIGH/MEDIUM/LOW; produces docs/adoption-plan-[date].md with
numbered migration plan; never regenerates existing artifacts
- /design-system retrofit [path]: fills only missing GDD sections, preserves
all existing content
- /architecture-decision retrofit [path]: adds missing ADR sections (Status,
ADR Dependencies, Engine Compatibility) without touching existing content
- /start option D: split into D1 (early-stage) and D2 (has GDDs/ADRs → adopt)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-11 18:46:07 +11:00 |
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Donchitos
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b1cad29b68
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Release v0.4.0: UX pipeline, game-dev improvements
## New Skills (9)
- /quick-design: lightweight spec path for small changes (bypasses full GDD pipeline)
- /story-readiness: validates stories are implementation-ready before pickup
- /story-done: end-of-story completion review (criteria verification, deviation check, status update)
- /sprint-status: fast 30-line sprint snapshot, read-only
- /ux-design: guided section-by-section UX spec authoring (screen/flow/HUD/patterns)
- /ux-review: UX spec validation with APPROVED/NEEDS REVISION/MAJOR REVISION verdict
- /architecture-review, /create-architecture, /create-control-manifest,
/create-epics-stories, /propagate-design-change, /review-all-gdds (pipeline completion)
## New Templates (7)
- player-journey.md: 6-phase emotional arc, critical moments, retention hooks
- difficulty-curve.md: difficulty axes, onboarding ramp, cross-system interactions
- ux-spec.md: per-screen UX spec with states, interaction map, data requirements, events
- hud-design.md: whole-game HUD with philosophy, info architecture, element specs
- accessibility-requirements.md: project-wide accessibility tier commitment and audit
- interaction-pattern-library.md: 26 standard + game-specific patterns with full state specs
- architecture-traceability.md: GDD requirements to ADR coverage matrix
## Updated Skills & Templates
- gate-check: Vertical Slice hard gate, playtesting strengthened, UX artifacts required
- team-ui: full UX pipeline integration (/ux-design + /ux-review + accessibility-specialist)
- game-design-document: Game Feel section (input latency, animation frames, impact moments)
- implementation-agent-protocol: /story-done as explicit final step of every story
- architecture-decision, design-system: pipeline completion updates
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-10 16:15:34 +11:00 |
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