# /test-setup — Phase 5: Create Smoke Test Seed > Part of `/test-setup`. `SKILL.md` names when to read this file; the settings it > resolved and the rules under its later headings still apply here. ## Phase 5: Create Smoke Test Seed Create `tests/smoke/critical-paths.md`: ```markdown # Smoke Test: Critical Paths **Purpose**: Run these 10-15 checks in under 15 minutes before any QA hand-off. **Run via**: `/smoke-check` (which reads this file) **Update**: Add new entries when new core systems are implemented. ## Core Stability (always run) 1. Game launches to main menu without crash 2. New game / session can be started from the main menu 3. Main menu responds to all inputs without freezing ## Core Mechanic (update per sprint) 4. [Primary mechanic — update when first core system is implemented] ## Data Integrity 5. Save game completes without error (once save system is implemented) 6. Load game restores correct state (once load system is implemented) ## Performance 7. No visible frame rate drops on target hardware (60fps target) 8. No memory growth over 5 minutes of play (once core loop is implemented) ``` ---