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- Add new /team-live-ops skill for post-launch content planning orchestration - Expand setup-engine, code-review, create-epics-stories, prototype with additional context - Enrich team-* skills (audio, combat, level, narrative, polish, release, ui) with new phases/agents - Update architecture-decision and architecture-review with dependency ordering improvements - Minor additions to balance-check, hotfix, localize, patch-notes, perf-profile - Populate technical-preferences.md with structured configuration sections Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2.5 KiB
2.5 KiB
Technical Preferences
Engine & Language
- Engine: [TO BE CONFIGURED — run /setup-engine]
- Language: [TO BE CONFIGURED]
- Rendering: [TO BE CONFIGURED]
- Physics: [TO BE CONFIGURED]
Naming Conventions
- Classes: [TO BE CONFIGURED]
- Variables: [TO BE CONFIGURED]
- Signals/Events: [TO BE CONFIGURED]
- Files: [TO BE CONFIGURED]
- Scenes/Prefabs: [TO BE CONFIGURED]
- Constants: [TO BE CONFIGURED]
Performance Budgets
- Target Framerate: [TO BE CONFIGURED]
- Frame Budget: [TO BE CONFIGURED]
- Draw Calls: [TO BE CONFIGURED]
- Memory Ceiling: [TO BE CONFIGURED]
Testing
- Framework: [TO BE CONFIGURED]
- Minimum Coverage: [TO BE CONFIGURED]
- Required Tests: Balance formulas, gameplay systems, networking (if applicable)
Forbidden Patterns
- [None configured yet — add as architectural decisions are made]
Allowed Libraries / Addons
- [None configured yet — add as dependencies are approved]
Architecture Decisions Log
- [No ADRs yet — use /architecture-decision to create one]
Engine Specialists
- Primary: [TO BE CONFIGURED — run /setup-engine]
- Language/Code Specialist: [TO BE CONFIGURED]
- Shader Specialist: [TO BE CONFIGURED]
- UI Specialist: [TO BE CONFIGURED]
- Additional Specialists: [TO BE CONFIGURED]
- Routing Notes: [TO BE CONFIGURED]
File Extension Routing
| File Extension / Type | Specialist to Spawn |
|---|---|
| Game code (primary language) | [TO BE CONFIGURED] |
| Shader / material files | [TO BE CONFIGURED] |
| UI / screen files | [TO BE CONFIGURED] |
| Scene / prefab / level files | [TO BE CONFIGURED] |
| Native extension / plugin files | [TO BE CONFIGURED] |
| General architecture review | Primary |