mirror of
https://github.com/Donchitos/Claude-Code-Game-Studios.git
synced 2026-06-27 04:51:46 +00:00
48 coordinated Claude Code subagents for indie game development: - 3 leadership agents (creative-director, technical-director, producer) - 10 department leads (game-designer, lead-programmer, art-director, etc.) - 23 specialist agents (gameplay, engine, AI, networking, UI, tools, etc.) - 12 engine-specific agents (Godot, Unity, Unreal with sub-specialists) Infrastructure: - 34 skills (slash commands) for workflows, reviews, and team orchestration - 8 hooks for commit validation, asset checks, session management - 11 path-scoped rules enforcing domain-specific standards - 28 templates for design docs, reports, and collaborative protocols Key features: - User-driven collaboration protocol (Question → Options → Decision → Draft → Approval) - Engine version awareness with knowledge-gap detection (Godot 4.6 pinned) - Phase gate system for development milestone validation - CLAUDE.md kept under 80 lines with extracted doc imports Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
31 lines
887 B
Bash
31 lines
887 B
Bash
#!/bin/bash
|
|
# Claude Code Stop hook: Log session summary when Claude finishes
|
|
# Records what was worked on for audit trail and sprint tracking
|
|
|
|
TIMESTAMP=$(date +%Y%m%d_%H%M%S)
|
|
SESSION_LOG_DIR="production/session-logs"
|
|
|
|
mkdir -p "$SESSION_LOG_DIR" 2>/dev/null
|
|
|
|
# Log recent git activity from this session
|
|
RECENT_COMMITS=$(git log --oneline --since="1 hour ago" 2>/dev/null)
|
|
MODIFIED_FILES=$(git diff --name-only 2>/dev/null)
|
|
|
|
if [ -n "$RECENT_COMMITS" ] || [ -n "$MODIFIED_FILES" ]; then
|
|
{
|
|
echo "## Session End: $TIMESTAMP"
|
|
if [ -n "$RECENT_COMMITS" ]; then
|
|
echo "### Commits"
|
|
echo "$RECENT_COMMITS"
|
|
fi
|
|
if [ -n "$MODIFIED_FILES" ]; then
|
|
echo "### Uncommitted Changes"
|
|
echo "$MODIFIED_FILES"
|
|
fi
|
|
echo "---"
|
|
echo ""
|
|
} >> "$SESSION_LOG_DIR/session-log.md" 2>/dev/null
|
|
fi
|
|
|
|
exit 0
|