Files
gold_dolphin/unity/Assets/Script/Tools/Config/SystemConfig.cs
2026-06-20 19:35:25 +08:00

65 lines
1.3 KiB
C#

using Manager;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SystemConfig : MonoBehaviour
{
//¿ª¹Ø
public static bool MusicOn
{
get
{
return PlayerPrefs.GetInt("Music", 1) == 1;
}
set
{
PlayerPrefs.SetInt("Music", value ? 1 : 0);
SoundManager.Instance.MusicOn = value;
}
}
public static bool SoundOn
{
get
{
return PlayerPrefs.GetInt("Sound", 1) == 1;
}
set
{
PlayerPrefs.SetInt("Sound", value ? 1 : 0);
SoundManager.Instance.SoundOn = value;
}
}
//´óС
public static int MusicVolume
{
get
{
return PlayerPrefs.GetInt("MusicVolume", 100);
}
set
{
PlayerPrefs.SetInt("MusicVolume", value);
SoundManager.Instance.MusicVolume = value;
}
}
public static int SoundVolume
{
get
{
return PlayerPrefs.GetInt("SoundVolume", 100);
}
set
{
PlayerPrefs.SetInt("SoundVolume", value);
SoundManager.Instance.SoundVolume = value;
}
}
~SystemConfig()
{
PlayerPrefs.Save();
}
}