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Release 1.1.2 — the default path works end to end
Fix release for 1.1.1: the minimal path end to end, engine commands that run on Godot, Unity and Unreal, hook warnings you can see, and verdicts that say when they could not check. Details in CHANGELOG.md; upgrade steps in UPGRADING.md (v1.1.1 → v1.1.2). Fixes #67 Fixes #131 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01WuJn2FdynEybfL5KC697nJ
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@@ -49,7 +49,7 @@ these are met.]
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| Frame rate | > [X] FPS on min spec | Performance profiling |
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| Load time | < [X] seconds | Automated timing |
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| Critical bugs | 0 open S1 | Bug tracker |
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| Major bugs | < [X] open S2 | Bug tracker |
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| High-severity bugs | < [X] open S2 High | Bug tracker |
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| Test coverage | > [X]% | Test framework report |
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## Risk Register
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