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Donchitos ad540fe75d Game Studio Agent Architecture — complete setup (Phases 1-7)
48 coordinated Claude Code subagents for indie game development:
- 3 leadership agents (creative-director, technical-director, producer)
- 10 department leads (game-designer, lead-programmer, art-director, etc.)
- 23 specialist agents (gameplay, engine, AI, networking, UI, tools, etc.)
- 12 engine-specific agents (Godot, Unity, Unreal with sub-specialists)

Infrastructure:
- 34 skills (slash commands) for workflows, reviews, and team orchestration
- 8 hooks for commit validation, asset checks, session management
- 11 path-scoped rules enforcing domain-specific standards
- 28 templates for design docs, reports, and collaborative protocols

Key features:
- User-driven collaboration protocol (Question → Options → Decision → Draft → Approval)
- Engine version awareness with knowledge-gap detection (Godot 4.6 pinned)
- Phase gate system for development milestone validation
- CLAUDE.md kept under 80 lines with extracted doc imports

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 21:04:24 +11:00

104 lines
2.2 KiB
Markdown

# Release Notes: [Game Title] v[Version]
*Released: [Date]*
---
## Headline
> [One compelling sentence summarizing the most exciting part of this release.
> This is what appears in store update notifications and social media.]
---
## What's New
### [Major Feature 1 Name]
[2-4 sentences describing the feature. Focus on what players can DO, not
how it works internally. Include a screenshot or GIF reference if applicable.]
### [Major Feature 2 Name]
[Description]
---
## Gameplay Changes
### Balance Adjustments
| Target | Change | Before | After | Context |
| ---- | ---- | ---- | ---- | ---- |
| [Weapon/Ability/Item] | [What changed] | [Old value] | [New value] | [Why — 1 sentence] |
| | | | | |
### Mechanic Changes
- **[Change Name]**: [What changed and how it affects gameplay. Be specific
about what players will experience differently.]
---
## Quality of Life
- [Improvement 1 — describe the player benefit, not the technical change]
- [Improvement 2]
- [Improvement 3]
---
## Bug Fixes
### Critical Fixes
- Fixed [describe what players experienced, e.g., "a crash when loading
saved games from version 1.0"]
### Gameplay Fixes
- Fixed [describe the incorrect behavior and the correct behavior now]
### UI Fixes
- Fixed [description]
### Audio Fixes
- Fixed [description]
### Platform-Specific Fixes
- **[Platform]**: Fixed [description]
---
## Performance Improvements
- [Improvement players will notice, e.g., "Reduced load times by approximately
30% on all platforms"]
- [Improvement]
---
## Known Issues
We are aware of the following issues and are working on fixes for a future update:
- **[Issue]**: [Brief description and workaround if available]
- **[Issue]**: [Description]
---
## Coming Next
[Optional — tease upcoming content to build anticipation. Keep it vague enough
to not create binding commitments.]
> [1-2 sentences about what the team is working on next]
---
## Thank You
[Brief message thanking the community. Reference specific community feedback
that influenced changes in this release if applicable.]
---
*For the full changelog with technical details, see the [developer changelog](link).*
*Report bugs: [link to bug report channel/form]*
*Join the community: [link to Discord/forum]*