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Fix release for 1.1.2: the 14 longest skills keep their later phases after a compaction, a question nobody answered is never taken as an answer, settings read the same from a subfolder, the commit check works for a project in a subfolder of a larger repository, every skill opens with a title, and the shipped allow rules no longer approve deleting a branch or writing files without asking. Details in CHANGELOG.md; upgrade steps in UPGRADING.md (v1.1.2 → v1.1.3). Refs #83 Refs #133 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0185en4t76fPn7315q4c3nko
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/setup-engine — Section 12: Output Summary
Part of
/setup-engine.SKILL.mdnames when to read this file; the settings it resolved and the rules under its later headings still apply here.
12. Output Summary
After setup is complete, output:
Engine Setup Complete
=====================
Engine: [name] [version]
Language: [GDScript | C# | GDScript + C# | C# | C++ + Blueprint | Blueprint + C++]
Knowledge Risk: [LOW/MEDIUM/HIGH]
Reference Docs: [created/skipped]
CLAUDE.md: [updated]
Tech Prefs: [created/updated]
project.yaml: [created/updated]
Agent Config: [verified]
Next Steps:
1. Review docs/engine-reference/<engine>/VERSION.md
Then print one Next-Steps list, matching the resolved workflow tier:
minimal — the lean 4-step floor (you are on step 1):
2. Run /brainstorm to produce your one-page design/game-brief.md (the lean-tier design artifact)
3. Run /create-stories to turn the brief's MVP list into stories
4. Run /dev-story — first line of game code
(No /map-systems, /design-system, /prototype, or /sprint-plan at
minimal — the brief replaces the GDDs and its build order is the plan.)
standard / full — the full pipeline:
2. [If from /brainstorm] Run /map-systems to decompose your concept into individual systems
3. [If from /brainstorm] Run /design-system to author per-system GDDs (guided, section-by-section)
4. [If from /brainstorm] Run /prototype [core-mechanic] to validate the core idea before writing GDDs
5. [If fresh start] Run /brainstorm to discover your game concept
6. Create your first milestone: /sprint-plan new
Verdict: COMPLETE — engine configured and reference docs populated.