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Fix release for 1.1.2: the 14 longest skills keep their later phases after a compaction, a question nobody answered is never taken as an answer, settings read the same from a subfolder, the commit check works for a project in a subfolder of a larger repository, every skill opens with a title, and the shipped allow rules no longer approve deleting a branch or writing files without asking. Details in CHANGELOG.md; upgrade steps in UPGRADING.md (v1.1.2 → v1.1.3). Refs #83 Refs #133 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0185en4t76fPn7315q4c3nko
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1.6 KiB
/test-setup — Phase 2: Present Plan
Part of
/test-setup.SKILL.mdnames when to read this file; the settings it resolved and the rules under its later headings still apply here.
Phase 2: Present Plan
Based on the engine detected and the existing state, present a plan:
## Test Setup Plan — [Engine]
I will create the following (skipping any that already exist):
tests/
unit/ — Isolated unit tests for formulas, state, and logic (Godot only)
integration/ — Cross-system tests and save/load round-trips (Godot only)
smoke/ — Critical path test list (15-minute manual gate)
README.md — Test framework documentation
[Unity/Unreal: unit and integration tests go under the engine's test root
instead — Unity Assets/Tests/EditMode|PlayMode/, Unreal
Source/<Module>/Private/Tests/ — because neither compiles code in tests/]
production/qa/
evidence/ — Screenshot and manual test sign-off records
[Engine-specific files — see per-engine details below]
.github/workflows/tests.yml — CI: run tests on every push to main
Estimated time: ~5 minutes to create all files.
Ask: "May I create these files? I will not overwrite any test files that already exist at these paths."
At collaborative and guided — do not proceed without approval. These are
new files, and automation-modes.md:81 gates new-file writes in guided too,
so the answer is the same in both modes. At autonomous — create them and log
the decision; do not block. An unconditional gate here would read as "block even
in autonomous" and contradict this skill's own header.