Files
Claude-Code-Game-Studios/.claude/hooks/session-start.sh
Donchitos ad540fe75d Game Studio Agent Architecture — complete setup (Phases 1-7)
48 coordinated Claude Code subagents for indie game development:
- 3 leadership agents (creative-director, technical-director, producer)
- 10 department leads (game-designer, lead-programmer, art-director, etc.)
- 23 specialist agents (gameplay, engine, AI, networking, UI, tools, etc.)
- 12 engine-specific agents (Godot, Unity, Unreal with sub-specialists)

Infrastructure:
- 34 skills (slash commands) for workflows, reviews, and team orchestration
- 8 hooks for commit validation, asset checks, session management
- 11 path-scoped rules enforcing domain-specific standards
- 28 templates for design docs, reports, and collaborative protocols

Key features:
- User-driven collaboration protocol (Question → Options → Decision → Draft → Approval)
- Engine version awareness with knowledge-gap detection (Godot 4.6 pinned)
- Phase gate system for development milestone validation
- CLAUDE.md kept under 80 lines with extracted doc imports

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 21:04:24 +11:00

59 lines
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#!/bin/bash
# Claude Code SessionStart hook: Load project context at session start
# Outputs context information that Claude sees when a session begins
#
# Input schema (SessionStart): No stdin input
echo "=== Claude Code Game Studios — Session Context ==="
# Current branch
BRANCH=$(git rev-parse --abbrev-ref HEAD 2>/dev/null)
if [ -n "$BRANCH" ]; then
echo "Branch: $BRANCH"
# Recent commits
echo ""
echo "Recent commits:"
git log --oneline -5 2>/dev/null | while read -r line; do
echo " $line"
done
fi
# Current sprint (find most recent sprint file)
LATEST_SPRINT=$(ls -t production/sprints/sprint-*.md 2>/dev/null | head -1)
if [ -n "$LATEST_SPRINT" ]; then
echo ""
echo "Active sprint: $(basename "$LATEST_SPRINT" .md)"
fi
# Current milestone
LATEST_MILESTONE=$(ls -t production/milestones/*.md 2>/dev/null | head -1)
if [ -n "$LATEST_MILESTONE" ]; then
echo "Active milestone: $(basename "$LATEST_MILESTONE" .md)"
fi
# Open bug count
BUG_COUNT=0
for dir in tests/playtest production; do
if [ -d "$dir" ]; then
count=$(find "$dir" -name "BUG-*.md" 2>/dev/null | wc -l)
BUG_COUNT=$((BUG_COUNT + count))
fi
done
if [ "$BUG_COUNT" -gt 0 ]; then
echo "Open bugs: $BUG_COUNT"
fi
# Code health quick check
if [ -d "src" ]; then
TODO_COUNT=$(grep -r "TODO" src/ 2>/dev/null | wc -l)
FIXME_COUNT=$(grep -r "FIXME" src/ 2>/dev/null | wc -l)
if [ "$TODO_COUNT" -gt 0 ] || [ "$FIXME_COUNT" -gt 0 ]; then
echo ""
echo "Code health: ${TODO_COUNT} TODOs, ${FIXME_COUNT} FIXMEs in src/"
fi
fi
echo "==================================="
exit 0