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New skill: /consistency-check — cross-GDD entity registry scanner New registries: design/registry/entities.yaml, docs/registry/architecture.yaml Skill fixes: no-arg guards, verdict keywords, AskUserQuestion gates on all team-* skills Agent fixes: genre-agnostic language in game-designer, systems-designer, economy-designer, live-ops-designer Docs: skill/template counts corrected, stale references cleaned up Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
34 lines
1.4 KiB
Markdown
34 lines
1.4 KiB
Markdown
# Docs Directory
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When authoring or editing files in this directory, follow these standards.
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## Architecture Decision Records (`docs/architecture/`)
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Use the ADR template: `.claude/docs/templates/architecture-decision-record.md`
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**Required sections:** Title, Status, Context, Decision, Consequences,
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ADR Dependencies, Engine Compatibility, GDD Requirements Addressed
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**Status lifecycle:** `Proposed` → `Accepted` → `Superseded`
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- Never skip `Accepted` — stories referencing a `Proposed` ADR are auto-blocked
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- Use `/architecture-decision` to create ADRs through the guided flow
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**TR Registry:** `docs/architecture/tr-registry.yaml`
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- Stable requirement IDs (e.g. `TR-MOV-001`) that link GDD requirements to stories
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- Never renumber existing IDs — only append new ones
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- Updated by `/architecture-review` Phase 8
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**Control Manifest:** `docs/architecture/control-manifest.md`
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- Flat programmer rules sheet: Required / Forbidden / Guardrails per layer
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- Date-stamped `Manifest Version:` in header
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- Stories embed this version; `/story-done` checks for staleness
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**Validation:** Run `/architecture-review` after completing a set of ADRs.
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## Engine Reference (`docs/engine-reference/`)
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Version-pinned engine API snapshots. **Always check here before using any
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engine API** — the LLM's training data predates the pinned engine version.
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Current engine: see `docs/engine-reference/godot/VERSION.md`
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