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`project.yaml` at the repo root is now the single source of truth for a project's configuration, replacing `production/stage.txt`, `production/review-mode.txt` and `.claude/docs/technical-preferences.md` (all three still read as a fallback; nothing is force-deleted). **`modes.rigor` — one question instead of six.** `minimal`, `standard` or `full` fronts six knobs: `modes.workflow`, `docs.density`, `qa.level`, `modes.story_granularity`, `modes.review_mode` and `team.size`. It defaults to `minimal`, which is a change from 1.0's behaviour: the heavier tier was measured costing several times more to reach working code without producing a better result, and returning nothing when a fresh developer inherited the project. Pin `modes.rigor: standard` to keep 1.0's process level. Also in this release: - `/settings` to view or change any setting, and `project.local.yaml` for per-developer preferences that should not be committed. - `system_overrides` to hold one system to a higher standard than the rest of the project, and `testing.strict` to set per test type whether missing evidence blocks a story or warns. - A story that changes anything the player sees is not closed until the game has been launched, observed, and a screenshot retained in `production/qa/evidence/`. A parse check is not a run. This holds at every rigor level, including `minimal`, where automated tests are waived but the look is not. - The code root is engine-specific and enforced as such: Godot `src/`, Unity `Assets/`, Unreal `Source/<Module>/`. Two of the three will not build a project laid out any other way. - Migration tooling for existing projects: `.claude/scripts/migrate-v1-config.sh` converts a 1.0 layout, non-destructively by default, with a report to review before `--finalize` deletes anything. - Ask-before-write holds regardless of personal automation settings. Upgrading from 1.0 or earlier: see UPGRADING.md. Full list of changes: CHANGELOG.md. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016xvzG3i7pWQg4LjyDwWMXd
171 lines
7.4 KiB
Markdown
171 lines
7.4 KiB
Markdown
# Context Management
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Context is the most critical resource in a Claude Code session. Manage it actively.
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## File-Backed State (Primary Strategy)
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**The file is the memory, not the conversation.** Conversations are ephemeral and
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will be compacted or lost. Files on disk persist across compactions and session crashes.
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### Session State File
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Maintain `production/session-state/active.md` as a living checkpoint. Update it
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after each significant milestone:
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- Design section approved and written to file
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- Architecture decision made
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- Implementation milestone reached
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- Test results obtained
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**Create it from `.claude/docs/templates/session-state.md`** — the file has a
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schema, and hooks depend on it.
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Two regions, and the distinction is load-bearing:
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| Region | Who reads it | Rule |
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|--------|--------------|------|
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| `<!-- STATUS -->` … `<!-- /STATUS -->` | `statusline.sh` (breadcrumb, Production+ only) | Keep the markers even when empty |
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| `<!-- CHECKPOINT -->` … `<!-- /CHECKPOINT -->` | `session-start.sh` and `pre-compact.sh` | **Overwrite, never append.** Under ~25 lines — hooks inject it verbatim |
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| Everything after `<!-- /CHECKPOINT -->` | humans, and an agent that wants detail | Free-form; no hook injects it |
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The checkpoint holds: current task, next step, what it is blocked on, files in
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progress, open questions. Write it so a cold reader can resume without opening
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anything else.
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> **Why the split.** One append-only file doing both jobs grows without bound —
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> past 700 lines every consumer invents its own slice: a status line parsing a
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> STATUS block nothing writes, `pre-compact` injecting `head -100` (12.7 KB, at
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> the moment context is scarcest), `session-start` previewing `tail -20` — the
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> opposite end. None was wrong, because nothing defined where
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> the recoverable state lived. Now every consumer reads the named region, and
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> the cost is fixed no matter how long the narrative grows.
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**Rotation.** When the narrative passes ~200 lines, move it into
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`production/session-logs/`:
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```bash
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bash .claude/scripts/rotate-session-state.sh # --dry-run to preview
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```
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The checkpoint stays, the narrative is appended to a dated log, nothing is
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deleted. `session-start.sh` observes when rotation is due but never performs it.
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### Status Line Block (Production+ only)
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When the project is in Production, Polish, or Release stage, include a structured
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status block in `active.md` that the status line script can parse. (The project
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stage is resolved from `project.stage` in `project.yaml`, falling back to
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`production/stage.txt`.)
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```markdown
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<!-- STATUS -->
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Epic: Combat System
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Feature: Melee Combat
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Task: Implement hitbox detection
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<!-- /STATUS -->
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```
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- All three fields (Epic, Feature, Task) are optional — include only what applies
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- Update this block when switching focus areas
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- The status line displays it as a breadcrumb: `Combat System > Melee Combat > Hitboxes`
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- Remove or empty the block when no active work focus exists
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After any disruption (compaction, crash, `/clear`), read the state file first.
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### Incremental File Writing
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When creating multi-section documents (design docs, architecture docs, lore entries):
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1. Create the file immediately with a skeleton (all section headers, empty bodies)
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2. Discuss and draft one section at a time in conversation
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3. Write each section to the file as soon as it's approved
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4. Update the session state file after each section
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5. After writing a section, previous discussion about that section can be safely
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compacted — the decisions are in the file
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This keeps the context window holding only the *current* section's discussion
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(~3-5k tokens) instead of the entire document's conversation history (~30-50k tokens).
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## Proactive Compaction
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- **Compact proactively** at ~60-70% context usage, not reactively at the limit
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- **Use `/clear`** between unrelated tasks, or after 2+ failed correction attempts
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- **Natural compaction points:** after writing a section to file, after committing,
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after completing a task, before starting a new topic
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- **Focused compaction:** `/compact Focus on [current task] — sections 1-3 are
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written to file, working on section 4`
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## Context Budgets by Task Type
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- Light (read/review): ~3k tokens startup
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- Medium (implement feature): ~8k tokens
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- Heavy (multi-system refactor): ~15k tokens
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## Deterministic Helpers — `.claude/scripts/`
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The cheapest context saving is not summarising a document, it is **not reading it
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at all**. When a question has a deterministic answer, a script should answer it
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and the model should spend its budget on judgment instead.
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Two directories, two purposes — reach for the right one:
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| Directory | Purpose | Invoked by |
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|---|---|---|
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| `.claude/hooks/` | Event-driven — wired into `settings.json` and fired by Claude Code | the harness |
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| `.claude/scripts/` | Manually invoked from a skill body | `bash .claude/scripts/<name>.sh` |
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Current helpers:
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- **`gdd-structure-check.sh`** — which of the 8 standard sections a GDD contains.
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Replaces a full-document read per GDD, and cannot hallucinate a missing
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section. Reports **presence only**; the caller applies the workflow tier.
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- **`review-scope.sh`** — which GDDs changed since the last cross-review, plus
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their declared dependencies. Replaces reasoning through git history.
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Two rules when adding one:
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1. **A skill invoking a script needs `Bash` in `allowed-tools`**, or the step
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silently no-ops. A skill that only needs *resolved config* does not — use the
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documented `` !`cmd` `` body form, which is preprocessing and is not gated by
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`allowed-tools` (see `.claude/docs/config-resolution.md`).
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2. **Emit observations, not verdicts.** A script that scores or judges will
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eventually contradict a tier, mode, or per-system override it does not know
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about. Report what is on disk and let the caller decide what it means.
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## Subagent Delegation
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Use subagents for research and exploration to keep the main session clean.
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Subagents run in their own context window and return only summaries:
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- **Use subagents** when investigating across multiple files, exploring unfamiliar code,
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or doing research that would consume >5k tokens of file reads
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- **Use direct reads** when you know exactly which 1-2 files to check
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- Subagents do not inherit conversation history — provide full context in the prompt
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## Compaction Instructions
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When context is compacted, preserve the following in the summary:
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- Reference to `production/session-state/active.md` (read it to recover state)
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- List of files modified in this session and their purpose
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- Any architectural decisions made and their rationale
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- Active sprint tasks and their current status
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- Agent invocations and their outcomes (success/failure/blocked)
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- Test results (pass/fail counts, specific failures)
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- Unresolved blockers or questions awaiting user input
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- The current task and what step we are on
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- Which sections of the current document are written to file vs. still in progress
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**After compaction:** Read `production/session-state/active.md` and any files being
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actively worked on to recover full context. The files contain the decisions; the
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conversation history is secondary.
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## Recovery After Session Crash
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If a session dies ("prompt too long") or you start a new session to continue work:
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1. The `session-start.sh` hook will detect and preview `active.md` automatically
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2. Read the full state file for context
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3. Read the partially-completed file(s) listed in the state
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4. Continue from the next incomplete section or task
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