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Introduces a full shift-left QA pipeline with Story Type classification as the backbone of the Definition of Done: New skills: - /test-setup: scaffold test framework + CI/CD per engine (Godot/Unity/Unreal) - /qa-plan: generate sprint test plan classifying stories by type - /smoke-check: critical path gate (PASS/PASS WITH WARNINGS/FAIL) before QA hand-off - /team-qa: orchestrate qa-lead + qa-tester through full QA cycle Story Type classification (Logic/Integration/Visual/Feel/UI/Config/Data): - Logic and Integration: BLOCKING DoD gate — unit/integration test required - Visual/Feel and UI: ADVISORY — screenshot + sign-off evidence required - Config/Data: ADVISORY — smoke check pass sufficient Updated skills: story-done (test evidence gate), story-readiness (Story Type check), gate-check (test framework at Technical Setup, test evidence at Polish/Release), create-epics-stories (Type field + Test Evidence section) Updated agents: qa-lead (shift-left philosophy + evidence table), qa-tester (automated test patterns for Godot/Unity/Unreal) New templates: test-evidence.md (manual sign-off record), test-plan.md (sprint-oriented QA plan replacing generic feature template) Updated coding-standards.md: Testing Standards section with DoD table, test rules, what NOT to automate, and engine-specific CI/CD commands Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
87 lines
2.6 KiB
Markdown
87 lines
2.6 KiB
Markdown
# Test Evidence: [Story Title]
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> **Story**: `[path to story file]`
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> **Story Type**: [Visual/Feel | UI]
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> **Date**: [date]
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> **Tester**: [who performed the test]
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> **Build / Commit**: [version or git hash]
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---
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## What Was Tested
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[One paragraph describing the feature or behaviour that was validated. Include
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the acceptance criteria numbers from the story that this evidence covers.]
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**Acceptance criteria covered**: [AC-1, AC-2, AC-3]
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---
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## Acceptance Criteria Results
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| # | Criterion (from story) | Result | Notes |
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|---|----------------------|--------|-------|
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| AC-1 | [exact criterion text] | PASS / FAIL | [any observations] |
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| AC-2 | [exact criterion text] | PASS / FAIL | |
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| AC-3 | [exact criterion text] | PASS / FAIL | |
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---
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## Screenshots / Video
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List all captured evidence below. Store files in the same directory as this
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document or in `production/qa/evidence/[story-slug]/`.
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| # | Filename | What It Shows | Acceptance Criterion |
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|---|----------|--------------|----------------------|
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| 1 | `[filename.png]` | [brief description of what is visible] | AC-1 |
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| 2 | `[filename.png]` | | AC-2 |
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*If video: note the timestamp and what it demonstrates.*
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---
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## Test Conditions
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- **Game state at start**: [e.g., "fresh save, player at level 1, no items"]
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- **Platform / hardware**: [e.g., "Windows 11, GTX 1080, 1080p"]
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- **Framerate during test**: [e.g., "stable 60fps" or "~45fps — within budget"]
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- **Any special setup required**: [e.g., "dev menu used to trigger specific state"]
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---
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## Observations
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[Anything noteworthy that didn't cause a FAIL but should be recorded. Examples:
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minor visual jitter, frame dip under load, behaviour that technically passes
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but felt slightly off. These become candidates for polish work.]
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- [Observation 1]
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- [Observation 2]
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If nothing notable: *No significant observations.*
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---
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## Sign-Off
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All three sign-offs are required before the story can be marked COMPLETE via
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`/story-done`. Visual/Feel stories require the designer or art-lead sign-off.
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UI stories require the UX lead or designer sign-off.
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| Role | Name | Date | Signature |
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|------|------|------|-----------|
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| Developer (implemented) | | | [ ] Approved |
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| Designer / Art Lead / UX Lead | | | [ ] Approved |
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| QA Lead | | | [ ] Approved |
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**Any sign-off can be marked "Deferred — [reason]"** if the person is
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unavailable. Deferred sign-offs must be resolved before the story advances
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past the sprint review.
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---
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*Template: `.claude/docs/templates/test-evidence.md`*
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*Used for: Visual/Feel and UI story type evidence records*
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*Location: `production/qa/evidence/[story-slug]-evidence.md`*
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