Files
Claude-Code-Game-Studios/.claude/skills/estimate/SKILL.md
Donchitos ad540fe75d Game Studio Agent Architecture — complete setup (Phases 1-7)
48 coordinated Claude Code subagents for indie game development:
- 3 leadership agents (creative-director, technical-director, producer)
- 10 department leads (game-designer, lead-programmer, art-director, etc.)
- 23 specialist agents (gameplay, engine, AI, networking, UI, tools, etc.)
- 12 engine-specific agents (Godot, Unity, Unreal with sub-specialists)

Infrastructure:
- 34 skills (slash commands) for workflows, reviews, and team orchestration
- 8 hooks for commit validation, asset checks, session management
- 11 path-scoped rules enforcing domain-specific standards
- 28 templates for design docs, reports, and collaborative protocols

Key features:
- User-driven collaboration protocol (Question → Options → Decision → Draft → Approval)
- Engine version awareness with knowledge-gap detection (Godot 4.6 pinned)
- Phase gate system for development milestone validation
- CLAUDE.md kept under 80 lines with extracted doc imports

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 21:04:24 +11:00

164 lines
6.3 KiB
Markdown

---
name: estimate
description: "Estimates task effort by analyzing complexity, dependencies, historical velocity, and risk factors. Produces a structured estimate with confidence levels."
argument-hint: "[task-description]"
user-invocable: true
allowed-tools: Read, Glob, Grep
---
When this skill is invoked:
1. **Read the task description** from the argument. If the description is too
vague to estimate meaningfully, ask for clarification before proceeding.
2. **Read CLAUDE.md** for project context: tech stack, coding standards,
architectural patterns, and any estimation guidelines.
3. **Read relevant design documents** from `design/gdd/` if the task relates
to a documented feature or system.
4. **Scan the codebase** to understand the systems affected by this task:
- Identify files and modules that would need to change
- Assess the complexity of those files (size, dependency count, cyclomatic
complexity)
- Identify integration points with other systems
- Check for existing test coverage in the affected areas
5. **Read past sprint data** from `production/sprints/` if available:
- Look for similar completed tasks and their actual effort
- Calculate historical velocity (planned vs actual)
- Identify any estimation bias patterns (consistently over or under)
6. **Analyze the following factors**:
**Code Complexity**:
- Lines of code in affected files
- Number of dependencies and coupling level
- Whether this touches core/engine code vs leaf/feature code
- Whether existing patterns can be followed or new patterns are needed
**Scope**:
- Number of systems touched
- New code vs modification of existing code
- Amount of new test coverage required
- Data migration or configuration changes needed
**Risk**:
- New technology or unfamiliar libraries
- Unclear or ambiguous requirements
- Dependencies on unfinished work
- Cross-system integration complexity
- Performance sensitivity
7. **Generate the estimate**:
```markdown
## Task Estimate: [Task Name]
Generated: [Date]
### Task Description
[Restate the task clearly in 1-2 sentences]
### Complexity Assessment
| Factor | Assessment | Notes |
|--------|-----------|-------|
| Systems affected | [List] | [Core, gameplay, UI, etc.] |
| Files likely modified | [Count] | [Key files listed below] |
| New code vs modification | [Ratio, e.g., 70% new / 30% modification] | |
| Integration points | [Count] | [Which systems interact] |
| Test coverage needed | [Low / Medium / High] | [Unit, integration, manual] |
| Existing patterns available | [Yes / Partial / No] | [Can follow existing code or new ground] |
**Key files likely affected:**
- `[path/to/file1]` -- [what changes here]
- `[path/to/file2]` -- [what changes here]
- `[path/to/file3]` -- [what changes here]
### Effort Estimate
| Scenario | Days | Assumption |
|----------|------|------------|
| Optimistic | [X] | Everything goes right, no surprises, requirements are clear |
| Expected | [Y] | Normal pace, minor issues, one round of review feedback |
| Pessimistic | [Z] | Significant unknowns surface, blocked for a day, requirements change |
**Recommended budget: [Y days]**
[If historical data is available: "Based on [N] similar tasks that averaged
[X] days actual vs [Y] days estimated, a [correction factor] adjustment has
been applied."]
### Confidence: [High / Medium / Low]
**High** -- Clear requirements, familiar systems, follows existing patterns,
similar tasks completed before.
**Medium** -- Some unknowns, touches moderately complex systems, partial
precedent from previous work.
**Low** -- Significant unknowns, new technology, unclear requirements, or
cross-cutting concerns across many systems.
[Explain which factors drive the confidence level for this specific task.]
### Risk Factors
| Risk | Likelihood | Impact | Mitigation |
|------|-----------|--------|------------|
| [Specific risk] | [High/Med/Low] | [Days added if realized] | [How to reduce] |
| [Another risk] | [Likelihood] | [Impact] | [Mitigation] |
### Dependencies
| Dependency | Status | Impact if Delayed |
|-----------|--------|-------------------|
| [What must be done first] | [Done / In Progress / Not Started] | [How it affects this task] |
### Suggested Breakdown
| # | Sub-task | Estimate | Notes |
|---|----------|----------|-------|
| 1 | [Research / spike] | [X days] | [If unknowns need investigation first] |
| 2 | [Core implementation] | [X days] | [The main work] |
| 3 | [Integration with system X] | [X days] | [Connecting to existing code] |
| 4 | [Testing and validation] | [X days] | [Writing tests, manual verification] |
| 5 | [Code review and iteration] | [X days] | [Review feedback, fixes] |
| | **Total** | **[Y days]** | |
### Historical Comparison
[If similar tasks exist in sprint history:]
| Similar Task | Estimated | Actual | Relevant Difference |
|-------------|-----------|--------|-------------------|
| [Past task 1] | [X days] | [Y days] | [What makes it similar/different] |
| [Past task 2] | [X days] | [Y days] | [What makes it similar/different] |
### Notes and Assumptions
- [Key assumption that affects the estimate]
- [Another assumption]
- [Any caveats about scope boundaries -- what is included vs excluded]
- [Recommendations: e.g., "Consider a spike first if requirement X is unclear"]
```
8. **Output the estimate** to the user with a brief summary: recommended
budget, confidence level, and the single biggest risk factor.
### Guidelines
- Always give a range (optimistic / expected / pessimistic), never a single
number. Single-point estimates create false precision.
- The recommended budget should be the expected estimate, not the optimistic
one. Padding is not dishonest -- it is realistic.
- If confidence is Low, recommend a time-boxed spike or prototype before
committing to the full estimate.
- Be explicit about what is included and excluded. Scope ambiguity is the
most common source of estimation error.
- Round to half-day increments. Estimating in hours implies false precision
for tasks longer than a day.
- If the task is too large to estimate confidently (more than 10 days
expected), recommend breaking it into smaller tasks and estimating those
individually.
- Do not pad estimates silently. If risk exists, call it out explicitly in
the risk factors section so the team can decide how to handle it.