mirror of
https://github.com/Donchitos/Claude-Code-Game-Studios.git
synced 2026-06-27 04:51:46 +00:00
48 coordinated Claude Code subagents for indie game development: - 3 leadership agents (creative-director, technical-director, producer) - 10 department leads (game-designer, lead-programmer, art-director, etc.) - 23 specialist agents (gameplay, engine, AI, networking, UI, tools, etc.) - 12 engine-specific agents (Godot, Unity, Unreal with sub-specialists) Infrastructure: - 34 skills (slash commands) for workflows, reviews, and team orchestration - 8 hooks for commit validation, asset checks, session management - 11 path-scoped rules enforcing domain-specific standards - 28 templates for design docs, reports, and collaborative protocols Key features: - User-driven collaboration protocol (Question → Options → Decision → Draft → Approval) - Engine version awareness with knowledge-gap detection (Godot 4.6 pinned) - Phase gate system for development milestone validation - CLAUDE.md kept under 80 lines with extracted doc imports Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
49 lines
1.4 KiB
Markdown
49 lines
1.4 KiB
Markdown
# Technical Preferences
|
|
|
|
<!-- Populated by /setup-engine. Updated as the user makes decisions throughout development. -->
|
|
<!-- All agents reference this file for project-specific standards and conventions. -->
|
|
|
|
## Engine & Language
|
|
|
|
- **Engine**: [TO BE CONFIGURED — run /setup-engine]
|
|
- **Language**: [TO BE CONFIGURED]
|
|
- **Rendering**: [TO BE CONFIGURED]
|
|
- **Physics**: [TO BE CONFIGURED]
|
|
|
|
## Naming Conventions
|
|
|
|
- **Classes**: [TO BE CONFIGURED]
|
|
- **Variables**: [TO BE CONFIGURED]
|
|
- **Signals/Events**: [TO BE CONFIGURED]
|
|
- **Files**: [TO BE CONFIGURED]
|
|
- **Scenes/Prefabs**: [TO BE CONFIGURED]
|
|
- **Constants**: [TO BE CONFIGURED]
|
|
|
|
## Performance Budgets
|
|
|
|
- **Target Framerate**: [TO BE CONFIGURED]
|
|
- **Frame Budget**: [TO BE CONFIGURED]
|
|
- **Draw Calls**: [TO BE CONFIGURED]
|
|
- **Memory Ceiling**: [TO BE CONFIGURED]
|
|
|
|
## Testing
|
|
|
|
- **Framework**: [TO BE CONFIGURED]
|
|
- **Minimum Coverage**: [TO BE CONFIGURED]
|
|
- **Required Tests**: Balance formulas, gameplay systems, networking (if applicable)
|
|
|
|
## Forbidden Patterns
|
|
|
|
<!-- Add patterns that should never appear in this project's codebase -->
|
|
- [None configured yet — add as architectural decisions are made]
|
|
|
|
## Allowed Libraries / Addons
|
|
|
|
<!-- Add approved third-party dependencies here -->
|
|
- [None configured yet — add as dependencies are approved]
|
|
|
|
## Architecture Decisions Log
|
|
|
|
<!-- Quick reference linking to full ADRs in docs/architecture/ -->
|
|
- [No ADRs yet — use /architecture-decision to create one]
|