Files
Claude-Code-Game-Studios/.claude/skills/sprint-status/SKILL.md
Donchitos b1cad29b68 Release v0.4.0: UX pipeline, game-dev improvements
## New Skills (9)
- /quick-design: lightweight spec path for small changes (bypasses full GDD pipeline)
- /story-readiness: validates stories are implementation-ready before pickup
- /story-done: end-of-story completion review (criteria verification, deviation check, status update)
- /sprint-status: fast 30-line sprint snapshot, read-only
- /ux-design: guided section-by-section UX spec authoring (screen/flow/HUD/patterns)
- /ux-review: UX spec validation with APPROVED/NEEDS REVISION/MAJOR REVISION verdict
- /architecture-review, /create-architecture, /create-control-manifest,
  /create-epics-stories, /propagate-design-change, /review-all-gdds (pipeline completion)

## New Templates (7)
- player-journey.md: 6-phase emotional arc, critical moments, retention hooks
- difficulty-curve.md: difficulty axes, onboarding ramp, cross-system interactions
- ux-spec.md: per-screen UX spec with states, interaction map, data requirements, events
- hud-design.md: whole-game HUD with philosophy, info architecture, element specs
- accessibility-requirements.md: project-wide accessibility tier commitment and audit
- interaction-pattern-library.md: 26 standard + game-specific patterns with full state specs
- architecture-traceability.md: GDD requirements to ADR coverage matrix

## Updated Skills & Templates
- gate-check: Vertical Slice hard gate, playtesting strengthened, UX artifacts required
- team-ui: full UX pipeline integration (/ux-design + /ux-review + accessibility-specialist)
- game-design-document: Game Feel section (input latency, animation frames, impact moments)
- implementation-agent-protocol: /story-done as explicit final step of every story
- architecture-decision, design-system: pipeline completion updates

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-10 16:15:34 +11:00

5.7 KiB

name, description, argument-hint, user-invocable, allowed-tools
name description argument-hint user-invocable allowed-tools
sprint-status Fast sprint status check. Reads the current sprint plan, scans story files for status, and produces a concise progress snapshot with burndown assessment and emerging risks. Run at any time during a sprint for quick situational awareness. [sprint-number or blank for current] true Read, Glob, Grep

Sprint Status

This is a fast situational awareness check, not a sprint review. It reads the current sprint plan and story files, scans for status markers, and produces a concise snapshot in under 30 lines. For detailed sprint management, use /sprint-plan update or /milestone-review.

This skill is read-only. It never proposes changes, never asks to write files, and makes at most one concrete recommendation.


1. Find the Sprint

  • If an argument is given (e.g., /sprint-status 3), search production/sprints/ for a file matching sprint-03.md, sprint-3.md, or similar. Report which file was found.
  • If no argument is given, find the most recently modified file in production/sprints/ and treat it as the current sprint.
  • If production/sprints/ does not exist or is empty, report: "No sprint files found. Start a sprint with /sprint-plan new." Then stop.

Read the sprint file in full. Extract:

  • Sprint number and goal
  • Start date and end date
  • All story or task entries with their priority (Must Have / Should Have / Nice to Have), owner, and estimate

2. Calculate Days Remaining

Using today's date and the sprint end date from the sprint file, calculate:

  • Total sprint days (end minus start)
  • Days elapsed
  • Days remaining
  • Percentage of time consumed

If the sprint file does not include explicit dates, note "Sprint dates not found — burndown assessment skipped."


3. Scan Story Status

For each story or task referenced in the sprint plan:

  1. If the entry references a story file path, check if the file exists. Read the file and scan for status markers: DONE, COMPLETE, IN PROGRESS, BLOCKED, NOT STARTED (case-insensitive).
  2. If the entry has no file path (inline task in the sprint plan), scan the sprint plan itself for status markers next to that entry.
  3. If no status marker is found, classify as NOT STARTED.
  4. If a file is referenced but does not exist, classify as MISSING and note it.

Optionally (fast check only — do not do a deep scan): grep src/ for a directory or file name that matches the story's system slug to check for implementation evidence. This is a hint only, not a definitive status.


4. Burndown Assessment

Calculate:

  • Tasks complete (DONE or COMPLETE)
  • Tasks in progress (IN PROGRESS)
  • Tasks blocked (BLOCKED)
  • Tasks not started (NOT STARTED or MISSING)
  • Completion percentage: (complete / total) * 100

Assess burndown by comparing completion percentage to time consumed percentage:

  • On Track: completion % is within 10 points of time consumed % or ahead
  • At Risk: completion % is 10-25 points behind time consumed %
  • Behind: completion % is more than 25 points behind time consumed %

If dates are unavailable, skip the burndown assessment and report "On Track / At Risk / Behind: unknown — sprint dates not found."


5. Output

Keep the total output to 30 lines or fewer. Use this format:

## Sprint [N] Status — [Today's Date]
**Sprint Goal**: [from sprint plan]
**Days Remaining**: [N] of [total] ([% time consumed])

### Progress: [complete/total] tasks ([%])

| Story / Task         | Priority   | Status      | Owner   | Blocker        |
|----------------------|------------|-------------|---------|----------------|
| [title]              | Must Have  | DONE        | [owner] |                |
| [title]              | Must Have  | IN PROGRESS | [owner] |                |
| [title]              | Must Have  | BLOCKED     | [owner] | [brief reason] |
| [title]              | Should Have| NOT STARTED | [owner] |                |

### Burndown: [On Track / At Risk / Behind]
[1-2 sentences. If behind: which Must Haves are at risk. If on track: confirm
and note any Should Haves the team could pull.]

### Must-Haves at Risk
[List any Must Have stories that are BLOCKED or NOT STARTED with less than
40% of sprint time remaining. If none, write "None."]

### Emerging Risks
[Any risks visible from the story scan: missing files, cascading blockers,
stories with no owner. If none, write "None identified."]

### Recommendation
[One concrete action, or "Sprint is on track — no action needed."]

6. Fast Escalation Rules

Apply these rules before outputting, and place the flag at the TOP of the output if triggered (above the status table):

Critical flag — if Must Have stories are BLOCKED or NOT STARTED and less than 40% of the sprint time remains:

SPRINT AT RISK: [N] Must Have stories are not complete with [X]% of sprint
time remaining. Recommend replanning with `/sprint-plan update`.

Completion flag — if all Must Have stories are DONE:

All Must Haves complete. Team can pull from Should Have backlog.

Missing stories flag — if any referenced story files do not exist:

NOTE: [N] story files referenced in the sprint plan are missing.
Run `/story-readiness sprint` to validate story file coverage.

Collaborative Protocol

This skill is read-only. It reports observed facts from files on disk.

  • It does not update the sprint plan
  • It does not change story status
  • It does not propose scope cuts (that is /sprint-plan update)
  • It makes at most one recommendation per run

For more detail on a specific story, the user can read the story file directly or run /story-readiness [path].

For sprint replanning, use /sprint-plan update. For end-of-sprint retrospective, use /milestone-review.