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Fix release for 1.1.2: the 14 longest skills keep their later phases after a compaction, a question nobody answered is never taken as an answer, settings read the same from a subfolder, the commit check works for a project in a subfolder of a larger repository, every skill opens with a title, and the shipped allow rules no longer approve deleting a branch or writing files without asking. Details in CHANGELOG.md; upgrade steps in UPGRADING.md (v1.1.2 → v1.1.3). Refs #83 Refs #133 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0185en4t76fPn7315q4c3nko
75 lines
2.9 KiB
Markdown
75 lines
2.9 KiB
Markdown
# Active Session State — [project or branch]
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<!--
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HOW THIS FILE WORKS. Read this before editing it.
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This file has TWO regions and they are not interchangeable:
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1. The CHECKPOINT region below (STATUS + CHECKPOINT blocks) is the part
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machines read. session-start.sh shows it verbatim in the context, so it is
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BOUNDED BY CONSTRUCTION: keep it under ~25 lines. It is OVERWRITTEN on
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every update, never appended to.
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2. Everything after `<!-- /CHECKPOINT -->` is free-form narrative for humans
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and for a returning agent that wants detail. No hook ever injects it, so
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it may grow — but see Rotation below.
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Why the split exists: one append-only file doing both jobs grows without
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bound, and every consumer then reads a different slice of it: the top, the
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bottom, or a block nothing writes. They disagree because there is no contract
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to agree on. With the named regions, every consumer reads the same part.
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ROTATION. When the narrative below grows past ~200 lines, move it to
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`production/session-logs/` and start it fresh:
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bash .claude/scripts/rotate-session-state.sh
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Nothing is lost — and the commit history already records most of what the
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narrative repeats.
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-->
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<!-- STATUS -->
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Epic:
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Feature:
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Task:
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<!-- /STATUS -->
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<!-- CHECKPOINT -->
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**Updated:** [YYYY-MM-DD]
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**Branch:** `[branch]`
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**Current task:** [one line — what is actively being worked on]
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**Next step:** [one line — the very next action, concrete enough to resume cold]
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**Blocked on:** [one line, or `nothing`]
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**Files in progress:** [paths, comma-separated, or `none`]
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**Run result:** [`/dev-story` writes its `Run result:` line here, verbatim, for `/story-done` to read; other writers leave this line out]
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**Open questions:** [one line each, or `none`]
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<!-- /CHECKPOINT -->
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---
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## Notes
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[Free-form. Decisions and their rationale, what was tried and rejected, context
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that would be expensive to reconstruct. Not machine-read — write for the person
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or agent picking this up cold.]
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<!--
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FIELD NOTES
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STATUS block
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Drives the status-line breadcrumb (`Combat System > Melee > Hitboxes`), and
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only at Production / Polish / Release stage. All three fields are optional —
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leave a field blank when it does not apply, and blank all three when there is
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no active focus. Do not delete the markers themselves — `statusline.sh`
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expects them to exist.
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CHECKPOINT block
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The recovery payload. `session-start.sh` shows it when a previous session
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left state, and again after a compaction (SessionStart runs then too).
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`pre-compact.sh` reads it as well, for the debug log. Both read THIS
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region and nothing else, which is what keeps the cost fixed no matter how
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long the narrative gets.
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Write it so a cold reader can resume without reading anything else. "Current
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task: fixing the thing" is useless; "Current task: adding wall-jump to
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player_movement.gd" is not.
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-->
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