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`project.yaml` at the repo root is now the single source of truth for a project's configuration, replacing `production/stage.txt`, `production/review-mode.txt` and `.claude/docs/technical-preferences.md` (all three still read as a fallback; nothing is force-deleted). **`modes.rigor` — one question instead of six.** `minimal`, `standard` or `full` fronts six knobs: `modes.workflow`, `docs.density`, `qa.level`, `modes.story_granularity`, `modes.review_mode` and `team.size`. It defaults to `minimal`, which is a change from 1.0's behaviour: the heavier tier was measured costing several times more to reach working code without producing a better result, and returning nothing when a fresh developer inherited the project. Pin `modes.rigor: standard` to keep 1.0's process level. Also in this release: - `/settings` to view or change any setting, and `project.local.yaml` for per-developer preferences that should not be committed. - `system_overrides` to hold one system to a higher standard than the rest of the project, and `testing.strict` to set per test type whether missing evidence blocks a story or warns. - A story that changes anything the player sees is not closed until the game has been launched, observed, and a screenshot retained in `production/qa/evidence/`. A parse check is not a run. This holds at every rigor level, including `minimal`, where automated tests are waived but the look is not. - The code root is engine-specific and enforced as such: Godot `src/`, Unity `Assets/`, Unreal `Source/<Module>/`. Two of the three will not build a project laid out any other way. - Migration tooling for existing projects: `.claude/scripts/migrate-v1-config.sh` converts a 1.0 layout, non-destructively by default, with a report to review before `--finalize` deletes anything. - Ask-before-write holds regardless of personal automation settings. Upgrading from 1.0 or earlier: see UPGRADING.md. Full list of changes: CHANGELOG.md. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016xvzG3i7pWQg4LjyDwWMXd
42 lines
2.0 KiB
Markdown
42 lines
2.0 KiB
Markdown
# Godot Engine — Version Reference
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| Field | Value |
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|-------|-------|
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| **Engine Version** | Godot 4.6 |
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| **Installed at pin time** | NOT DETERMINED — `/setup-engine` §3 probes the installed editor and records the result here. |
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| **Release Date** | January 2026 |
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| **Project Pinned** | 2026-02-12 |
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| **Last Docs Verified** | 2026-02-12 |
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| **LLM Knowledge Cutoff** | May 2025 |
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## Knowledge Gap Warning
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The LLM's training data likely covers Godot up to ~4.3. Versions 4.4, 4.5,
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and 4.6 introduced significant changes that the model does NOT know about.
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Always cross-reference this directory before suggesting Godot API calls.
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## Installed-Version Gap Warning
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The warning above is one-directional — it covers the **model** knowing less than
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this pin. The reverse gap is real and `/setup-engine` §3 creates it deliberately
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("pin the newer one and upgrade later"): this reference can sit **ahead of the
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installed editor**, and an agent citing it correctly then emits APIs that do not
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compile locally. **Check `Installed at pin time` above before trusting a
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version-qualified claim** — `NOT DETERMINED` means the gap is unknown, not absent.
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## Post-Cutoff Version Timeline
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| Version | Release | Risk Level | Key Theme |
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|---------|---------|------------|-----------|
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| 4.4 | ~Mid 2025 | MEDIUM | Jolt physics option, FileAccess return types, shader texture type changes |
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| 4.5 | ~Late 2025 | HIGH | Accessibility (AccessKit), variadic args, @abstract, shader baker, SMAA |
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| 4.6 | Jan 2026 | HIGH | Jolt default, glow rework, D3D12 default on Windows, IK restored |
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## Verified Sources
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- Official docs: https://docs.godotengine.org/en/stable/
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- 4.5→4.6 migration: https://docs.godotengine.org/en/stable/tutorials/migrating/upgrading_to_godot_4.6.html
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- 4.4→4.5 migration: https://docs.godotengine.org/en/stable/tutorials/migrating/upgrading_to_godot_4.5.html
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- Changelog: https://github.com/godotengine/godot/blob/master/CHANGELOG.md
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- Release notes: https://godotengine.org/releases/4.6/
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